KAI RENISCORE · FIT THE PLAN

Move the furniture. Raise the room’s score.

Drag pieces around the plan, rotate them, and watch the clearance zones: the space you need to walk past, sit down, or open a door. The score updates as you move. Reach 70 to unlock the next room.

clearance OK tight not enough space 10 cm grid
A game score for ergonomics and furniture layout. Not a construction, engineering, legal or real-estate assessment. Load-bearing walls and the feasibility of any alteration are not assessed; plumbing walls are shown as fixed.
All room plans are synthetic. Clearance values are game assumptions.
0/100